Print & Play

The Lifeship Prelude takes place in the months before the launch and follows the story of 4 members of the PAL Squad as they get resources and parts for the Lifeship, finally holding off a City-Scale Terraworm so the 25,000 people left can escape.

How it works

With 3 Missions, each with unique endings based on your choices and successes (or failures), 4  characters to choose from, 19 pieces of Unique equipment, 4 classes with 2 upgrades each, and 5 bespoke enemies, Lifeship Prelude: The Escapening is a complete story and approximately 10-12 hours of Lifeshippy goodness. So grab your backpack, and whatever weapons happen to be laying around, and let's save the last of humanity.

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Update log

View all updates here

Added turret ability deck for Mission 3.